Note to moderator: Read answerline carefully. A library partially named for these programs includes frameworks often used for these programs like HBAO and VXGI. The delta times of these programs roughly correspond to the time between each iteration of their namesake central loop. In these programs, synchronization may be achieved through strategies such as deterministic lockstep and prediction-facilitated rollback. Software frameworks used to assist in building these programs include Defold, Bevy, and Godot. A logical right shift is performed on a 32-bit magic number to efficiently compute the inverse square root in an algorithm originally created for one of these programs. Physics engines for these programs may implement real-time collision detection through bounding boxes called hitboxes. For 10 points, name these programs, examples of which include Quake and Doom. ■END■
ANSWER: video games [or VGs; accept Nvidia GameWorks or game loop or game engines; accept Quake until read; accept specific types of games such as first-person shooters or FPSs or MMOs or MMORPGs or CRPGs or RTSs or TBSs or TBTs or MOBAs]
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= Average correct buzz position